Drunken Robot Pornography

Technical Lead
2012 - 2014

A 'bullet-hell' first-person shooter developed at Dejobaan Games, LLC. DRP teaches an important lesson on why you should never give your robot bartender sentience. Features fast-paced and dynamic gameplay, as well as in-game editors that allow users to create and share their own maps and robots though Steam Workshop integration.



Blinding Silence

Selected for the Boston Indie Showcase at Pax East 2011
Winner: Best IMGD MQP 2010
Technical Artist, Lead Developer
Fall 2009 - Fall 2010

A sound based puzzle game that places the player in the role of a blind man who can 'see' sounds in the world around him. Features a unique look and a novel control scheme.



Quest for Jaeger IIV
A favorite among judges!
Team Leader, Programmer, Technical Artist
Winter 2010

A circuit based puzzle game, challenging the player to solve complex puzzles by placing panels that direct colorful energy paths. Designed and developed in only 4 weeks.



The Stormy Night: A Zak and Dakota Adventure
Effects and Rigging Artist

An animated short intended to help teach children about life with cancer. Follows the adventures of Dakota, a young bear with cancer, and her turtle friend Zak.



Rendering and Computer Graphics
Fall/Winter 2009

Experiments in learning about the intricacies of the rendering pipeline; designed to increase my understanding of computer graphics and make me a better problem-solver.



Miscellaneous Gallery

 2015 Elliot Borenstein